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3D Generalist & Animator

3D animation, modelling and texturing

Silicartz is my 3D portfolio. I model and texture props, animate characters, build dynamic FX like cloth simulation, then light, render and edit the final shot.

I've worked as a 3D generalist on TV animation production and trained students for the national KV Skills animation competition. Here's a selection of that work.

6+ Years in 3D
11 Months in TV animation
3× KV Skills trainer
10+ Projects

What I do

What I create

3D Animation

Character animation, walk cycles and dynamic FX such as cloth simulation, from blocking to final render.

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Modelling & Texturing

Props and characters modelled in Maya and 3ds Max, then textured in Substance 3D Painter.

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Video Editing & Motion

Editing, motion graphics and finishing in Premiere Pro and After Effects.

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Selected work

Featured projects

View full portfolio →
Props · 2025

Stielhandgranate

▶ Video
Props · 2025

Bowl Render Showcase

Characters · 2023

Ruby Rose Texturing

Model & rig: Christoph Schoch
▶ Video
Animation · 2023

Crashing Launch Pod

Tools I use

  • Autodesk Maya
  • 3ds Max
  • Substance 3D Painter
  • Photoshop
  • Illustrator
  • Premiere Pro
  • After Effects

Have a project in mind?

Send me a short brief on LinkedIn: what it is, where it will be used, and when you need it. References, sketches or an existing model are all a good place to start.

Message me on LinkedIn